top of page

week 1

girl.jpg
girl 2.jpg
werewolf, fish, vampire.jpg
vampire on roof.jpg

My first task.
I had to design three characters - werewolf, fish and a vampire. 
As a first week of drawing after a long break, I don't feel very comfortable to bring mysterious creatures like a werewolf or vampire. I tried my best, but I know I could do better than that. 

week 2

3 p. perspective.jpg
1 p perspective.jpg
2 p perspective.jpg

The second week - perspectives.

1 point perspective.

I placed one point on a horizon/eye level line which is a vanishing point (V.P.). I leade all line to that point. In results, I received one point perspective drawing. That is how I would see a box which is placed above my head.

2 point perspective.

Based on the same horizon/eye level line I placed two vanishing points (V.P.1 and V.P.2). 2 points perspective gives me a better view of the box. I can see the top of the box it means the item is placed belove the horizon line. I am looking at the box from the top. 

3 p perspective car.jpg
cup.jpg
lamp.jpg

3 point perspective.

I placed two vanishing points on a horizon/eye level line and the third point below the horizon. This perspective gives me the good of a view of the objects. I can see "a car" in 3D (high, depth, width). This perspective shows me more details about the object than 1 point perspective or 2 points perspective.

Third vanishing point (V.P.3) can be placed above or under horizon/eye level eye. It depends how we are looking at the objects (from the top or bottom).

Those two drawings are based on pictures I have made walking around the university. A tonal picture is made from the top and line picture was made from the bottom. 
I found a difficult to draw a tonal picture as I can not imagine how the shape of the shadow exactly should look like. 

week 3

2.2.jpg

The first task -  find an object around. Based on the shape create something new.
First drawing (left side) was inspired by a simple hair tie. I draw a space ship.
Second drawing presents a race gun (a little bit deformed). The inspiration for this drawing was a house key.

I find this task very interesting and creative. 

lob-klucz-surowy-ad150-oryginalny.jpg
5f38e8734cc684f3ad94c412f87f.jpg

Human propotion. 

2.3.jpg
2.4.jpg

digital sketch

week 4

photo.3.jpg
photo.2.jpg
photo.1.jpg
43490690_683505848686287_233318695286341

week 6

colors-that-are-opposite-each-other-on-t
2700176.gif
uncategorized-lukedrinkwater-harmonising

ideas​ for a child dream

_94810122_istock-494702400.jpg
71YNqUyD4aL._SL1500_.jpg
blogger-image--728842946.jpg
doughnuts.jpg
o.1.jpg

A child dream.
Main characters of this story are vegetables and sweets. The child is dreaming about a meal. The group of Sweets has an argument with the group of Vegetables who are better for the dinner. The doughnut is making the move and it jumped from the chair straight to a bowl. The rest of the Sweets followed him.

o.2.jpg
maxresdefault.jpg
0268217.jpg
45139601_1066623826833141_90678573355604
44751461_110752276532524_358160187556626

game design

Based on the character from movie "Monstropolis" -  Mike Wazowski and a simple ghost creature I created two characters for a childhood dream. 

45020351_488916138282574_426935047895908

Greek Mythology mind map

Greek_Mythology 2.png

Treatment

drawings

Medusa and the Trident.

45438018_402133393866321_287976300489369
45545822_2028878437403785_24208664768282

mood board

objects

45430969_656204598107513_848999388129787

wings

mood board.jpg

Sculpture 

mood board 1.jpg
46115887_2203989059846546_82039470708144

Storyboard (not finished)


My idea of game flow, worlds, characters, levels, story.

In my game, I am going to create one main character - Karma ( the ways she looks is based on Medusa from Greek Mythology and Sarah Kerrigan from Starcraft). She was born from the dragon egg, and her story begins in the Hades (Underworld). Her natural allies are snakes. She can call them whenever she needs them. Karma also has magical powers. Her primary power is a fire, however, she can absorb the power from others by killing them.

46226897_188718358724601_585616544541704
46171919_1508186085984276_61436923188105
46104931_606182273148297_732584701151150

Classwork

Research about Medusa, ideas for the game story.

Karma (updates)

46040807_1766085060168745_59419518809417

Testing colours.

46164866_1941577759268919_55874674896058
46075095_1860217914028201_69340307644387
46155653_921584418229823_382161109051768
46131361_184387645744823_648422322469024

Purple fire (Karma's basic ability power)

Environment - Earth (Acient Greece)

46057196_2091196997607580_35889530471008
46053406_1939463756347147_66201439201080
46499332_282187435766658_829384544789882
46468144_290234078280895_495547497912362
46457802_2173658969557150_79719829051340

Guard and the Hunter of the Hades.

Guard and the Hunter of the Hades.
He will follow the main character while her journey in Hades. He is smart and he is the leader of all monsters in Hades. On his command, they are trying to kill the main character. His job is - he can not let her defeat and leave Hades.

1.1.jpg

This is a basic idea of how am I going to create Hades. It is going to be an underworld forest. Main colours - bright red, yellow, orange (as a imagine of fire and flames) and dark colours for the trees and other parts of the environment.

1.2.jpg

This is the texture for my main character's sneak tail.

1.png
2.png
3.png

Human girl from Earth.
Still working on details.
Name - Illa.

5.jpg
4.jpg

Still adding the details to my story board.

1.3.jpg

The picture on the left - I am trying to create my main character by using different compositions. 

1.1.jpg

My idea of weather in Hades - once there is dark and cold, once there is hot and bright. I imagine cold weather as a dark background and all objects are white. It is still the underground forest.

46837041_300360444021102_493149701422868
46827934_1910950638941830_12455343611518

Olimp's gate

I have made an Olimp's gates out of roll from newspaper sheets. I took my idea of Olimp form references below.
This is a basic project I have not finished it yet.

maxresdefault.jpg
6d5c447b-7dbb-424b-a0ee-e3d1bf6b5594.jpg

An update to the human character from Earth - Illa.
Pictures depicts the way she evolves after she met Karma (main character) 

46798873_740882282947198_649170034614075
46955622_1763273040467820_41433897568661
47118110_343435816206393_680826602170351
47086767_1966757326778638_43342388577519
46988673_502806283556837_625807423427523
48080590_350173822449524_812075494156533
48263163_2361743923840192_48622482042482
48077501_387817191759656_898407834198002
48363663_499144990608243_515826315708438
48059250_524848974693313_350289719686751

Following sketches depict the way I created environment from first person view. There are few buildings from Earth.

48384515_342674186534478_100462543645127
48270752_531788700637656_414549444116506

My further work on character - Karma.
I used picture on the left as my reference. Character in game is wearing a mystic hat. She does not have any hair, her "hair" are snakes.

I found really difficult to draw a nose from that perspective. After I finished the drawing I realised I did not draw lips in a right place. I suppose to draw it a little bit more on the right hand side.

To create this drawing I have used a black sheet of paper, white pencil and I finished all the main lines with white pen.

48391743_2159310714397058_92108052202447
48417777_2443893519173151_25987649327616
48404657_1987550924694185_22925858968698
48395875_590129068094147_262286239223670

moodboards

Untitled-1wdwqdwq.jpg
w54eye5.jpg
48391989_348713292616460_331472153702983
48414122_1162564943898193_84459631221198
48897678_320353825356176_459293168724711
48393531_315883102469103_323515577751778

Styx river

1.2.jpg
1.1.jpg

Zesus

Gates leading to Earth from Hades.

Not compulsory drawings

48403064_2303086959975410_45030672189295
48416013_326845994580694_412849934147413
48393021_2185589785093404_50297995427997
48397960_351984492019437_543583503502016
48389708_287672725286362_803939413483166
48395328_2199944480066510_21819634607686
48382544_776437069372892_100630259541055
48390106_2136037829794328_54325359289061
48392281_295565961094768_481784851596941

Schedule of work

0f79413d0556a8bd511839040964747c.jpg
bottom of page